Skip to content
Dashpop

Editor Handbook.

Practical guides to creating with your agent, playing the result, and editing your game. Learn the Play, Editor, Assets, Code, and Tools views.

Start your first session →

Get a useful first playable

Start with something small enough to judge by playing. Then give your agent a next step it can act on.

Shape the game yourself

Choose the right tool for a change. Work with your game’s own Editor, assets, and code without losing track of your choices.

Test it. Keep the good bits.

Find out what changed, test on the screen that matters, and know which version you can return to.

A question about the game itself?

For better choices, clearer teaching, and more interesting rules, visit The Art of Play. For engine and asset technology, visit The Workbench.

Explore the design course →

Open The Workbench →